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Zbrush Training Tutorial / free tutorials (1149)
Product ID : 943
Publié : 2011-01-08
ZBrush Training - Lesson 1-13 - Tutorial by Jason Welsh
tutorials-zbrush-training-tutorial-12621
tutorials-zbrush-training-tutorial-12621
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Description
Lesson 01 - Interface & Navigation

01 - Interface
02 - Navigation
03 - Sculpting intro
04 - Squirkle
05 - Andrew Loomis
06 - Sculpting Basics
07 - Eyes
08 - Polygroups
09 - Zsphere in Sculpting

Lesson 02 - Sculpting the Human Skull

01 - Sculpting The Human Skull
02 - Image Plane Skull

Lesson 03 - Setting up Image Planes

01 - Setting up Image Planes

Lesson 04 - ZSpheres

01 - Intro to the Zsphere
02 - Structure of the Zsphere 2
03 - Structure of the Zsphere 3
04 - Ressource Files

Lesson 05 - Using Blender to Create Clean UVs

01 - Using Blender to Create Clean UVs
02 - Ressource Files

Lesson 06 - Using Topology Tools

01 - Using Topology Tools

Lesson 07 - Exploring Brushes & Alphas

01 - Alphas
02 - Primitives
03 - Clipping Plane Problems
04 - Captureing Alphas
05 - Designing a brush
06 - Brush Icon
07 - Using the Plane macro
08 - Smart Resym
09 - Tileable
10 - Alpha Grab Tile

Lesson 08 - Explaining UVs

01 - Basic Paint Fill
02 - Material to Texture
03 - Materials on Objects
04 - Pixel Painting
05 - Pixol to Pixel
06 - Texture on Objects
07 - Using Projection Master
08 - UV Basics
09 - Zapplink

Lesson 09 - Using Blender

01 - Introduction
02 - Navigation
03 - Selections
04 - Join and Separate
05 - Mergeing Points
06 - Primitives and Subdivide
07 - Manipulation of Geometry
08 - Lattice Tool
09 - Retopo
10 - Booleans
11 - Uvs in Blender to Zbrush

Lesson 10 - Mapping

01-05 - Mapping

Lesson 11 - ZBrush Mapping Techniques

01-07 - ZBrush Mapping Techniques

Lesson 12 - Maya Lighting

01 - Maya Lighting

Lesson 13 - Sub Scattering of Particles

01 - Model Preparation
02 - Node Setup
03 - Mapping Diffuse
04 - Mapping Front SSS
05 - Mapping Mid SSS
06 - Mapping Bump
07 - Mapping Spectral
08 - Mapping Tweaks


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